When you call something the “Board of Awesomeness” you clearly need to deliver on the promise. Who else better to do so than evil genius whurley and his team of brains at Chaotic Moon Labs. They unleashed the Board of Awesomeness at CES this year as a part of a broader master plan yet to be released. Why is it being covered here? Watch the first part of the episode to see it in action.
When we last connected with whurley it was around the time he launched Chaotic Moon (found here) and it was an episode for the ages. This time around we get a quick run through of the things they’ve been up to including Rupert Murdoch’s The Daily and Sesame Street’s classic Grover tale, The monster at the end of this book. Why has this small company been able to build some of the most innovative and advanced mobile applications out there? What is the big picture for the Board of Awesomeness? The answers are in here.
Joining whurley in this episode is Phil Wheat, keeper of the Board of Awesomeness and Manager of Chaotic Moon Labs.
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If you’ve heard of open source, open innovation, and augmented reality, then you’ve already met our Evil Genius. Whurley has earned rights to prestigious accolades such as the IBM Master Inventor, IBM Pervasive Computing, Apple Design and LinuxWorld Magazine’s Top Leader in Open Source Business awards by inventing today’s leading technology standards in excellence.
With 11 patents (and counting) and as co-founder of iPhoneDevCamp, iPadDevCamp, iOSDevCamp and BarCampAustin, whurley should probably be General Manager of the world.
About Phil Wheat
Philip Wheat has been active in just about every aspect of the computer industry over his career. From Semiconductor Fab automation at Texas instruments, to four developer ISV, to Startup Evangelist at Microsoft, to Knowledge Management consultant – somehow he’s ended up in all of it. He has published papers in Database engine design, is a regular speaker at conferences, and is currently managing the Labs division at Chaotic Moon Studios. His group focuses on Pervasive, Predictive, and Perceptive computing – the next generation after the mobile computing wave.